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Supertux 2 old version
Supertux 2 old version






supertux 2 old version
  1. #SUPERTUX 2 OLD VERSION UPDATE#
  2. #SUPERTUX 2 OLD VERSION MANUAL#

#SUPERTUX 2 OLD VERSION MANUAL#

  • Fix manual value changing in the colour menu by in #1456.
  • Fixed a bug where you could travel through magic blocks while holding… by in #1465.
  • supertux 2 old version

  • Fix bug with cloud particles disappearing too soon by in #1457.
  • Issue 1398 fix throwable bug with coins by in #1449.
  • Pull Request to change the Boat by swimming Tux by in #1447.
  • Minor snow jumpy adjustments by in #1444.
  • Improve flying snowball's hat design by in #1443.
  • Spelling: Fractions for tiles by in #765.
  • Fix assertion failure in triangle drawing on the SDL backend.
  • Fix UBSan error at early startup about converting infinity to int.
  • #SUPERTUX 2 OLD VERSION UPDATE#

    First update editor widgets, then flush deleted objects away.Make the other Rectf ctor also assert that size can't be negative.When dragging tile selections upwards or to the left, fix offset math.Crash fix: handle dragging a selection rectangle up/left correctly.Crash fix: do not allow deleting the last node of a path.Editor: add a "test from here" option by in #1423.INSTALL.md: Add information about reducing compilation time by in #1425.Remember -spawnpoint and -sector across deaths.remove extra space from function and parameter by in #1427.Apply ice friction only when Tux toches the ground by in #1414.Override only configurable keys (partially fixes #1400) by in #1406.Reorganize grey brick tiles by in #1411.Remove link between coins and checkpoints by in #1410.Add missing releases to appdata file by in #1409.Fix issue with live fire not fading after colliding with bomb by in #1405.Allow scrolling in credits screen with up/down keys by in #1402.The SuperTuxTeam is happy to announce the second beta release for SuperTux 0.6.3. Thank you, Merry Christmas, and happy SuperTuxing!! Updated translations, of course (thanks to translators)Īnd these are just the most significant changes there are plenty of other small features and bugfixes for you all to explore :).Optional integration with Discord (thanks to Semphris).Editor auto-saves at regular intervals (thanks to Semphris).Skippable cutscenes (thanks to Semphris).Added timeshift ambience in the worldmap (thanks to Semphris).Rework of the Revenge in Redmond worldmap (thanks to RustyBox).Add-on creator, to easily create add-on packages with your world (thanks to Semphris).New color picker based on OKLab (thanks to HybridDog).Added in-game progress statistics (thanks to Semphris).Official binaries for FreeBSD, Linux 32-bit and Ubuntu Touch (thanks to Semphris).A new rublight object (thanks to HybridDog).Many new objects, like the sideways bumper and falling blocks (thanks to Daniel).Remade the crystal tileset (thanks to Alzter and RustyBox).Many updates to paths, with easing, bezier curves, path sharing between objects, and more (thanks to Semphris).Refreshed many contrib worldmaps (thanks to Servalot).

    supertux 2 old version

  • Updated animations (thanks to Alzter, Daniel and RustyBox).
  • Added swimming (thanks to Daniel and Zwatotem).
  • WASM compilation! SuperTux nightlies can now be played directly in the browser (thanks to Semphris).
  • Some of the most significant changes include: This release introduces many new features perhaps the most new features in a long time! The SuperTux team is excited to announce the release of SuperTux 0.6.3 after approximately 1.5 years of development.








    Supertux 2 old version